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About AMProSoft
AMProSoft was born out of a Computer Math class at Lafayette High School in Buffalo, NY during the 1987-88 school year. The wise and benificent Computer Math teacher, Mr. Alderdice, handed me the manual for th BASIC programing language one day --after I had gotten very far ahead of most of the class. He encouraged me to teach myself (which I did). It wasn't much later that I discovered the joys of computer graphics. Oh sure they were 4 color 320x200 resolution graphics, but they WERE graphics, and as the programs grew in sophistication, I began adding a banner on the end which read "Alex Mead Producshunz" --later shortened to AMProSoft.

For the next couple years I made very simple graphical programs. I tried giving them out, but people needed to know how to use BASIC in order to load and run them, so that didn't go very far. Then in August of 1991 I discovered QuickBASIC and learned how to compile programs. I got so excited over it all that I crafted some of my graphics programs into games, got myself a P.O. Box, wrote the very first AMProGram (1 page), and declaired myself "in business".

I came out with some pretty good shareware games for the time period. I was getting better and better at programming and graphics. I was starting to get noticed more and more. I made it into a few national shareware catalogs, and onto some good shareware CDs and stuff. But the world began to evolve away from me, as Bill Gates picked up the Earth and stuffed it into a little box called Windows. My games had all kinds of compatability issues trying to run under the Windows environment.

Rather than bash my head against the wall trying to work with early versions of VisualBASIC and programming under a windows environment, I decided to begin work on my long time dream of creating comic books. Tha AMProGram --the AMProSoft newsletter-- was nearing issue #50 and so in 1995, beginning with AMProGram #50, the AMProSoft Newsletter switched from being an email and Bulletin Board newsletter to a print publication (complete with it's own 8 page black and white comic).

In 1996, I officially registered AMProSoft with the state of New York, and procured the domain name AMProSoft.com.

During this time I became more and more interested in composing computer music. I had begun composing computer music for video game releases, but even after video game production went on hiatus, my compositions continued. During the mid 90s I released two 120 minute AMProSoft Music casette tapes called "AMProJamz" and "AMProJamz 2: Return of tha Noize". These were followed by a shorter 90 minute casette of Dance Music called "I Thought I Told You to Dance".

After a 3 year run of making comic books --and an evolution from an 8 page black and white into a 12 page full color comic-- tha AMProGram ceased production in 1998 with issue #83, and I went into a different branch of web design. In 2000 the was a redesign of the website but very little activity other than that.

In 2001 I took some time out from web designing to design the AMProSoft website called 716BBS.com as a hang out spot for Western New Yorkers from the BBSing culture.

In 2003 I wrote an Autobiography called "How To Care About Humans" and released it as an ebook on a new AMProSoft website called OnlineAutobiographies.com. Then in 2004 and 2005 I released two more AMProSoft books on paper, the two part series of novels called Relations: Book 1 - McEmpire and Book 2 - SMASH YOUR TV!. I completed another redesign of AMProSoft.com in time for the release of book 2.

I am presently in the process of writing more books, recording more music (now with an actual band) and converting lots of old web code into PHP for the 2008 redesign of AMProSoft.com

-Alex Mead
owner, AMProSoft



















Copyright © AMProSoft 2008. ALL RIGHTS RESERVED
Published in Buffalo, NY  U.S.A.

 
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