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| AMProJohn |
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Planet of Birth: AMPra
Eyes: none
Color: Grey
Height: Variable
Residence: AMPro-1
(Planet AMPra)
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CRP of Birth:
9578.120.59232
Hair: none
Aliases(Nicknames): none
Weight: 498 lbs
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Occupation: Leader of the AMProNians.
First Appearances:(game) AMProJack'z Space Jammie(AMPro003.ZIP)
(comic) AMProGram #52
Relatives:AMProJack(child)
Princess AMPra(daughter-in-law),
AMProJoe(Grandchild), AMPriana(Grand daughter), AMProJosh(parent(Deceasd)),
AMProJaxon (Ancestor)
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History:
AMProJohn was born of the ruler of the planet AMPra several centuries ago.
AMProJohn's parent was an unremarkable ruler and did little of note during
his reign. AMProJohn on the other hand has been widely reguarded
throughout the AMProNian populace as one of the greatest rulers in modern
times.
AMProJohn became the youngest AMProNian ever to inherit the throne at the
youthful age of 143. His greatest achievement came at 09854.000.00000
when he created the Space Affairs Agency. The AMProNians, who had previously
been a fairly xenophobic race began to take an active role in the affairs
of the space around them. During 09854 the Space Affairs Agency redesigned
all of the AMProNian Cruisers, which had previosly been designed for
evacuation, so that they were more of a multi-purpose cruiser.
Since the inception of of the S.S.A. the AMProNians have presided over an
era of peace in their area of the galaxy.
In 09963 AMProJohn gave birth to AMProJack, the heir to the AMProNian
empire. And in 10027 AMProJohn became a grandparent as AMProJack &
Princess AMPra had two children, AMPriana and AMProJoe.
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Abilities:
Species related:
AMProNians have a very unique physiological make
up. They are composed of four main substances. One very hard
skelital substance (Scridilon) that acts like a frame, one substance
(Riflium) that acts as musculature and provides movement, one liquid
substance (Cerefwid) that flows throughout the body and acts as the
brain of the AMProNian being, and a very tough outer substance
(skin) that acts as an outer covering. All four of these substances
are maliable however, allowing AMProNians to assume any variety of
shapes. Shape changing takes a great deal of time however if a
significant change is needed because the skelital substance takes a
long time to alter.
AMProNians have an ability to propel themselves through atmosphere
and even space without technological assistance, and with recent
technological advances AMProNians can achieve interstellar travel
by skiping over vast sections of space.
AMProNians are one of the strongest and most advanced speicies
known to exist.
Individual:
AMProJohn is a very intelligent AMProNian with great leadership ability.
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| R.E.L.J. |
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Planet of Birth:
Dr. Prattleshaink's Station
Eyes: Red
Color: Silver & Blue
Hight: 8' 4"
Residence: none
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CRP of Birth: 10028.276.41072
Hair: none
Aliases(Nicknames): none
Weight: 1650 lbs
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Occupation: Dead sentient robot.
First Appearances: (game) Space Jammie II (AMPro010.ZIP)
(comic) AMProGram #61
Relatives:none
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History:
R.E.L.J. was constucted by Dr. T.C.S. Prattleshwaink in Dr. P's Lab.
Dr. P had been trying to create a sentient robot for a very long time, but
all of his previous attempts had failed. When he set out to create R.E.L.J.
he uzed a human brainbase in combination with the large knowledge database
he had previously been using, and this time it worked. He managed to create
a living thinking robot, R.E.L.J. The problem is that R.E.L.J. then killed
him.
The basic programming of Dr. Prattleshwainks robots was to steal
rare items and assainate political figures for money to continue his robotic
experiments since he had been cut off from the scientific community.
R.E.L.J. decided to alter that programming, he reprogrammed Dr.
Prattleshwaink's robots to follow him in his twisted quest to remove all
organic life from the galaxy.
Among R.E.L.J.'s first plans was to kindnap princess AMPra and ransom
her in exchange for all of the AMProNian technological secrets, but the
AMProNians refused and AMProJack found R.E.L.J. and destroyed him and then
rescued the princess.
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Abilities:
Species related:
Dr. Prattleshwaink's robots all had unique abilities and specialties.
Individual:
R.E.L.J. was an enormous robot with great strength and great intellect.
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| Felguid |
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Planet of Birth: Ranswron
Eyes: green
Color: orange
Height: 5'11
Residence: AMProNian
Detenchun Center
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CRP of Birth: Unknown
Hair: brown
Aliases(Nicknames): Felly-Fel
Weight: 250 lbs
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Occupation: Pirate
First Appearances: (game) none
(comic) AMProGram #51
Relatives: Folmoth (father), Rashai (mother)
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History:
Felguid is the son of a millitary captain. Since Ranswron is
one of the honored planets in the Reimersen empire, its citizens are
allowed to hold high ranking positions in the Reimersen army. Felguid's
father Folmoth, was one of the highest ranking Ranswonians in modern
history. He had hoped that his wife Rashai was rasing their son to
follow in his footsteps, but each time he returned home to Ranswron,
Folmoth found his son was more a poiled brat and more delinquent than
before.
Falmoth tried to enlist Felguid in the Reimersen army, but the
Reimersen, as much as they respected Falmoth, rejected Felguid as
incompitent. Feeling the need to teach his son some apreciateion for
the chain of command, Falmoth released a Remiersen prisoner, Pilistence
back to his pirateship on the condition that he would take Felguid
with him and teach him responsability.
Felguid served on the pirate ship for several years fetching things
for the pirates and doing whatever menial chores needed to be done.
Then one day the ship's first officer, the Talmat Oage, had a big
disagreement with Pilistence. To teach Oage a lesson Pilistence
replaced him with Felguid (Oage hated Felguid due to his extreme
incompetence). Unfortunately Pilistence was killed shortly thereafter
leaving Felguid as the Captain of the Pilistence.
Felguid, more concerned with looking cool and feeling powerful
than running a profitable pirateship, slowly ran the Pilistence into
debt. He spent unreasonable sums of money on personal cruiser ships
and gambling and partying on space stations, and would waste resources
on trivial matters.
The prime example of this came when he met Tara (princess AMPra) on
Starpoint Technology Station. After being beaten up and having his
personal cruiser trashed by her (while trying to assault her) he
spent more than two years tracking her down to planet AMPra, where he
now resides in detention after being judged a public nuisance.
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Abilities:
Species related:
Ranswronians have above average strength, speed and agility.
Individual:
none.
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| Jalal |
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Planet of Birth: Delaua
Eyes: Pink
Color: Pink
Height: 5' 4"
Residence: AMPro-1
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CRP of Birth: Unknown
Hair: Pink
Aliases: None
Weight: 52 lbs
CRP of Death:10029.035.98896
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Occupation: none
First Appearances: (game) none
(comic) AMProGram #68
Relatives: Mother, Father and 13 siblings (names unknown)
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History:
Jalal had a fairly idyllic life as a small child, but
before she could enjoy much of it, things went horribly awry.
Her family was en route to Goeshia, the Stellar theme park.
Her parents had saved for a considerabl time to afford such
a trip. Jalal's parents were good parents by Delauan standards,
very good to all of their children, but as is typical of
Delauans, when something tragic happens to one child, their
concerns are focused on the remaining children in the litter.
And so when Jalal was stolen away from her family by Slave
Traders on Starpoint while they were all waiting for a connecting
flight, the family had to continue on without her.
On Starpoint Technology Station, Jalal became acustom to
horors worse than anything she could have ever dreamed of as
an innocent child back on the beautifully serene Delaua.
The space mistress Torg forced her into a life of unspeakable
horrors for most of her waking hours for most of her life.
And so it went until Princess AMPra confronted Torg and
liberated Jalal and Taluharon (the two most innocent and
defenseless people she had known from her days on Starpoint)
from Torg and brought them back to the planet AMPra.
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Abilities:
Species related:
Delauans have wide pods on their hands and feet, and are
very light weight. They are able to sweep the air very
rapidly with their pods and fly for short distances.
Individual: none.
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